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In this version of He圎dit I converted the code from using BCG to MFC9. ThisĪlso improved display speed, especially for long lines. Like change tracking, "stacked" display mode, sector display, etc. The display engine was rewritten in this version which allowed new features
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This was a major release as it introduced the template system including full I won't bore you with the history - the next section covers the major features of the current version but for details you can go to. In the intervening years I have added most of the the abovementioned features and many more (but my TODO list is longer than ever!).
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I have always made earlier versions (about 2-3 years behind the shareware version) available for free with source code (on request). Unfortunately, using this commercial library meant people could no longer easily use the source code for the free version of He圎dit. I mainly wanted BCG for the toolbar/keyboard customization but it had several other very useful things which allowed me to add features similar to MS Office and Visual Studio. In 2001 I released He圎dit 2.0 (shareware) which used the very cool BCG library. I have actually implemented both of these in the past but they were not of sufficiently high quality to be added to the released version.
The only ones remaining from that list are a better file compare utility and a memory editor.
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Some people even emailed asking how to pay for it! Some of the acclaimed features of the first version were unlimited undo (everything not just file changes),Įditable file size not limited to memory size, EBCDIC support, simple (but fast) searches and file compares, keystroke macros. In January 1999, I released He圎dit 1.0 with source code to the public and got a lot of positive feedback. In fact it borrowed many ideas from these and other common Windows programs.
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He圎dit was always designed to be simple to use and familiar to users of Windows software such as MS Word and Visual Studio. I wrote He圎dit in 1997-1998 as it was something I needed in my work and the hex editors available at the time were poor. You can use the program or any of the source code for whatever purpose you see fit as long as you abide by the relatively unrestrictive license requirements (see below) or any specific requirements for any of the included 3rd party code. Only need Visual Studio, plus some open source code and libraries (most of which came from right here on CodeProject). So now He圎dit 4.0 is open source once more (seeĪ shareware version available for those who want to pay for it (see (The BCG library is an excellent MFC extension library so I do not regret using it.) Luckily, a few years ago Microsoft bought the BCG code and incorporated it into MFC. Was little point in making He圎dit 2.0 open source since it used the commercial BCG library. Were shareware (though I have always maintained a free version). The first version of He圎dit (1999) was open source but later versions There is now also a project file for VS2012 It should be easy enough to build but see the
He圎dit is written in C++ and this version requires the new MFC provided Not been in too much of a hurry to release it.